Oct 21, 2019 · As the name implies, a reach weapon lets you target and attack things that are further away. Reach weapons for medium sized creatures add 5 feet to their range for melee attacks. This means you now can target and hit 20-24 squares around you instead of your normal 8. This is a massive improvement to what you can hit. Dec 07, 2020 · 5E weapons are a proficiency class that reflects both the class focus and also the certain tools which are available for using a long word library and also it has the ability to increase the difference between death and lifeRead More D&D Weapons 5e (5th Edition)
You can keep your enemies at bay with reach weapons. You gain the following benefits: When you take the Attack action and attack with only a glaive, halberd,...

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The Holy Glaive is the magical weapon used by the Lumen Masked Sage, Balder, in conjunction with his magical abilities. It is also the only weapon capable of being used in Tag Climax. 1 Gameplay 1.1 How to Obtain 1.2 Unique Traits 2 Gallery 3 Trivia Automatically obtained when Balder becomes a playable character in Tag Climax. As his only weapon, it cannot be un-equipped or changed for another ...
Jul 04, 2014 · Speed is zero, attack rolls have advantage on a restrained creature, and creature’s attack rolls are disadvantaged. The creature has disadvantage on Dexterity saving throws. Honestly, that’s a better model for grappling. So, without further ado. My First House Rule for DnD Basic (5e) Grappling follows a progression.

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Multiattack. The gnoll makes two melee attacks with its glaive and one with its bite, or two ranged attacks with its longbow. Actions. Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage. Multiattack. The gnoll makes two melee attacks with its glaive or two ranged attacks with its longbow.
Scrap refers to equipment that is subpar and offers a -1 to attack rolls or -1 to AC depending on if it is a weapon or armor. Scrap requires no crafting rolls if you are proficient in Smith’s Tools and the crafting cost is half of what the item costs. Common refers to the normal type of equipment you can find all over the place. These are the ...

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You can keep your enemies at bay with reach weapons. You gain the following benefits: When you take the Attack action and attack with only a glaive, halberd,...
However, unarmed attacks aren’t weapons, and effects and abilities that work with weapons never work with unarmed attacks unless they specifically say so. Table 6–6: Unarmed Attacks lists the statistics for an unarmed attack with a fist, though you’ll usually use the same statistics for attacks made with any other parts of your body ...

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D&D 5e Backgrounds Guide - A Complete, Organised List A few people have put together lists of all the D&D backgrounds available, but mostly they're a bit disjointed, so I thought I'd spend a few minutes categorising them and then put up that sorted list here.

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Oct 04, 2020 · Fundamentally, Warforged 5e [5th Edition] is golems, but they differ from their more mainstream counterparts within the proven fact that they’re actually sentient creatures, created by magically coagulating and blending metal, stone, and wood during a vat. this implies that Warforged is far smarter than standard golems, and lack certain golem weaknesses, like not having […]
Hello everyone, Let's start this off by saying that while I have quite a few sessions of 5e under my belt, I have yet to try anything that's not a cookie-cutter build. The types of builds that are effective but rather limited. EBing foes into oblivion gets stale after a while... Anyway, that is why I wanted to try something different this time.

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Jan 02, 2021 · Overview. In gladiator background 5e you’ve gained some fame (or the infamy) by participating in the sport of the armed combat and it is being pitted in the battle which is opposite to the other d&d gladiator backgrounds, wild animals and also the magical beasts which always for the enjoyment of the masses.
Quickly accessible list of magic items. Sort, filter, and read the full descriptions for every magic item in 5th Edition D&D.

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Glaive Spellcasting: A Glaive may cast any orisons, but 1st level and higher spells must have the subtype of fire, cold, electricity or be from the Travel domain. Elemental Strike: At 8th level a Glaive may change the damage type of his warp strike attack to either fire, cold, or electricity and add an additional 2d6 damage.
Channel Your Divinity: The Celestial Warlock 5E. As a warlock patron, The Celestial focuses on introducing Cleric utility to the Warlock.From slightly weak damage options, to Cure Wounds, to even reviving allies, this subclass is oozing with flavor.

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Feb 07, 2003 · Power Attack Str 13+ Take a penalty to attack; add that to damage. Cleave Str 13+ Able to make an attack against another enemy Power Attack (same bonus and weapon) after killing one. Great Cleave Str 13+ Same as Cleave, but there is no limit to the Power Attack amount of times you may use the feat in Cleave one round.

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Bards: Spell casters, Jack of All Trades, Story Tellers, and Manipulators. Taken as an infant watch the Wizarding World try and come to terms with a Boy-Who-Lived raised by one of these individuals. 5e D&D, Bardic Shenanigans ensue.
Safi'jiiva is an Elder Dragon first introduced in Monster Hunter World: Iceborne. 1 Physiology 2 Abilities 3 Behavior 4 Game Appearances 4.1 Main Series 5 In-Game Description 6 Element/Status Effectiveness 7 Monster Materials 8 Equipment 9 Gallery 10 Notes Safi'jiiva is a large red dragon that in contrast to its juvenile form, Xeno'jiiva, no longer has an otherworldly appearance. Its scales ...

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The argos makes three pseudopod attacks, uses its central eye, and then uses its gaze action 1d6+1 times. It can replace two pseudopod attacks with a glaive attack. Pseudopod. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit 11 (1d10 + 6) bludgeoning and 7 (3d4) piercing damage. The target becomes grappled (escape DC 19).
Attacks rolls made against creatures that are squeezing have Advantage. Reach. Most creatures have the ability to reach beyond the space they occupy. This allows creatures to interact with items, attack, etc. With some rare exceptions, playable races have 5 foot reach, meaning that they can reach and attack anything within 5 feet of them.

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This means that you can use your action to cast the BB or GFB cantrip in which you get your first attack, then attack again with your bonus action. Depending on your setup, it can even be superior to your three attacks at level 11. 9th Level. Indomitable: Refer to the 5e Fighter Guide. 10th Level
Polearm Master - DND 5th Edition. Dnd5e.wikidot.com Polearm Master You gain the following benefits: When you take the Attack action and attack with only a glaive, halberd, quarterstaff, or spear, you can use a bonus action to make a melee attack with the opposite end of the weapon.

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The Glaive is a reach weapon, handy against big monsters and for controlling an area (and allows you to trip, disarm etc safely without the appropriate feats). There are ways to threaten your immediate area as well, if you're worried about the 'gap' created by a reach weapon.
A crossbow that allows the user to use their bonus action to look through the scope. While looking through the scope the user can make a single ranged weapon attack with advantage, however their peripheral is reduced resulting in all weapon attacks against the user having advantage. The scoped effect lasts until the start of the user’s next turn.

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Mar 30, 2017 · Magic weapon (glaive), legendary (requires attunement) • You gain a +3 on attack and damage rolls with this magic weapon, it is has the finesse quality, and it has a range of 30/120 feet. • It deals an additional 5d8 damage against aberrations.
Feb 15, 2019 · This does stack with Extra Attack at later levels which means at level 20 we can take a grand total of 8 attacks in a turn. Extra Attack – Level 5, 11, & 20. Extra Attack is a passive ability and most of the martial classes have it. However, fighters have a much better version of the feature.

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Jan 05, 2015 · Sentinel – Reduces the movement of anybody hit by an opportunity attack to zero for the turn, denies opponents the ability to Disengage safely, and allows a reaction attack against opponents that attack one’s allies. This is 5e’s melee lock-down mechanism, presumably present for the benefit of people who enjoy computer games and Type IV D&D.

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